|Skill Trees||Sniping, Cunning, Bloodshed|
Zer0 is the deuteragonist of Borderlands 2.
Zer0 is Axton's best friend‚ he is also an assassin who finds out about the Vault and begins hunting for it solely due to its promise of being a challenging endeavor.
His Active Ability is Decepti0n, a skill that allows him to deploy a decoy for a short period of time to get away, distract foes to allow attacks to land on a weak spot, or whatever the situation warrants of its usefulness. While a Decepti0n decoy is deployed, Zer0 is invisible, but can still take hits from enemies.
 Action Skill
|Action Skill. Create a holographic decoy and vanish for a few seconds. The longer you are invisible the more Damage your next attack deals, but ending invisibility sooner causes your next Deception Cooldown to refresh faster.||Up to 650% Melee Damage
Up to 200% Gun Damage Up to 250% Critical Gun Hit Damage
The Cooldown of Decepti0n is around 30 seconds by default.
 Skill Trees
|Headsh0t||Increases Critical Hit Damage.||Critical Hit Damage: +4%, +8%, +12%, +16%, +20%|
|Optics||Increases your Zoom with all gun types. also, your Aim is not disrupted as much when taking damage.||Zoom: +3%, +6%, +9%, +12%, +15%
Aim Steadiness: +12%, +24%, +36%, +48%, +60%
|Killer||Kill Skill. Killing an enemy gives you bonus Critical Hit Damage and Reload Speed for a few seconds.||Critical Hit Damage: +10%, +20%, +30%, +40%, +50%
Reload Speed: +15%, +30%, +45%, +60%, +75%
|Precisi0n||Improves your Accuracy with all gun types.||Accuracy: +5%, +10%, +15%, +20%, +25%|
|One Sh0t One Kill||The first shot fired from a fully loaded magazine causes Bonus Damage.||Gun Damage: +12%, +24%, +36%, +48%, +60%|
|B0re||Your shots pierce through enemies. If your shot hits an enemy after piercing an enemy, it causes massive Bonus Damage. B0re does not work with rockets and some special projectiles. Also, while Deception is active, your visor will highlight enemy crit locations.||Next Level: Each additional target hit takes +100% Damage.
Enemy crit spots highlighted while Deception is active.
|Vel0city||Increases Bullet Speed, Damage, and Critical Hit Damage with all guns.||Bullet Speed: +20%, +40%, +60%, +80%, +100%
Critical Hit Damage: +3%, +6%, +9%, +12%, +15%
Gun Damage: +2%, +4%, +6%, +8%, +10%
|Kill C0nfirmed||Aiming Down the Sights with your gun grants you a bonus to Critical Hit Damage. The longer you aim down the sights, the greater the bonus.||Critical Hit Damage: Up to +8%, Up to +16%, Up to +24%, Up to +32%, Up to +40%|
|At One With the Gun||Greatly improves your Accuracy with Sniper Rifles when shooting from the hip. Also increases your Reload Speed and Magazine Size with Sniper Rifles.||Sniper Hip-Shot Accuracy: +25%, +50%, +75%, +100%, +125%
Sniper Reload Speed: +10%, +20%, +30%, +40%, +50%
Sniper Magazine Size: +1, +2, +3, +4, +5
|Critical Ascensi0n||Scoring a Critical Hit with a Sniper Rifle increases your Damage and Critical Hit Damage with Sniper Rifles. This effect can stack up to 999 times. Stacks slowly decay if you haven't scored a critical hit in awhile.||Critical Hit Damage per stack: +6%
Damage per stack: +5%
|Fast Hands||Increases your Reload Speed and Weapon Swap Speed.||Reload Speed: +5%, +10%, +15%, +20%, +25%
Weapon Swap Speed: +10%, +20%, +30%, +40%, +50%
|C0unter Strike||After getting hit, your next Melee Attack has a chance to deal massive Melee Damage.||Counter Strike Damage: +50%, +100%, +150%, +200%, +250%|
|Fearless||While your Shield is depleted you gain increased Gun Damage and Fire Rate.||Fire Rate: +5%, +10%, +15%, +20%, +25%
Gun Damage: +3%, +6%, +9%, +12%, +15%
|Ambush||Increases Damage when attacking from behind or when attacking an enemy who is targeting someone other than you.||Damage: +4%, +8%, +12%, +16%, +20%|
|Rising Sh0t||Each successful Ranged or Melee Attack gives you a Damage bonus for a short time. This bonus can stack up to 5 times. Faster weapons can gain stacks more quickly, but slower weapons retain stacks for a longer period of time.||Gun Damage per stack: +2%, +4%, +6%, +8%, +10%
Melee Damage per stack: +1.8%, +3.6%, 5.4%, 7.2%, 9.0%
|Death Mark||Dealing Melee Damage marks the target for a short duration. Marked targets tae additional Damage from all sources. Also, it's not an easy thing to live with.||Next Level: Marked targets take 20% additional damage from all sources.
Marks last for 8 seconds.
|Unf0rseen||Your holographic decoy explodes when you become visible again, causing Shock Damage to nearby enemies.||Next Level: Rank 1 Shock Damage, Rank 2 Shock Damage, Rank 3 Shock Damage, Rank 4 Shock Damage, Rank 5 Shock Damage|
|Innervate||While Deception is active you gain increased Gun Damage, Health Regeneration, and Movement Speed.||Gun Damage: +2%, +4%, +6%, +8%, +10%
Health Regeneration per second: 0.8% of your health, 1.6% of your health, 2.4% of your health, 3.2% of your health, 4.0% of your health
Movement Speed: +7%, +14%, +21%, +28%, +35%
|Tw0 Fang||Every time you fire a gun you have a chance to fire twice.||Chance to fire two shots: +6%, +12%, +18%, +24%, +30%|
|Death Bl0ss0m||Action Skill Augment. Throw a handful of kunai while Deception is active. Each kunai will explode with a random elemental type. Kunai do not benefit from the Deception damage bonuses, but throwing kunai does not end Deception and can apply Death Mark.||Next Level: May throw kunai 5 times per cooldown.|
|Killing Bl0w||Massively increases Melee Damage against enemies with low health.||Melee Damage: +100%, +200%, +300%, +400%, +500%|
|Ir0n Hand||Increases your Melee Damage and your Maximum Health.||Melee Damage: +3%, +6%, +9%, +12%, +15%
Maximum Health: +3%, +6%, +9%, +12%, +15%
|Grim||Kill Skill.' Killing an enemy causes your Shields to quickly regenerate and increases your Action Skill Cooldown Rate for a few seconds.||Shield Regeneration per second: 0.7% of Shield Capacity, 1.4% of Shield Capacity, 2.1% of Shield Capacity, 2.8% of Shield Capacity, 3.5% of Shield Capacity
Deception Cooldown Rate: +1.5%, +3.0%, +4.5%, +6.0%, +7.5%
|Be Like Water||Shooting an enemy improves the Melee Damage of your next Melee Attack. Melee Attacks improve the Shooting Damage of your next shot.||Gun Damage: +4%, +8%, +12%, +16%, +20%
Melee Damage: +6%, +12%, +18%, +24%, +30%
|F0ll0wthr0ough||Kill Skill. Killing an enemy increases your Movement Speed, Melee Damage, and Gun Damage for a few seconds.||Movement Speed: +8%, +16%, +24%, +32%, +40%
Gun Damage: +6%, +12%, +18%, +24%, +30%
Melee Damage: +8%, +16%, +24%, +32%, +40%
|Execute||Melee Override Skill. While Deception is active and a target is under your crosshairs, dash forward a short distance and perform a Special Melee Attack, dealing massive damage.||Next Level: Execute Range: 3 meters|
|Backstab||Your Melee Attacks deal Bonus Melee Damage when hitting an enemy in the back.||Backstab: +8% melee damage, +16% melee damage, +24% melee damage, +32% melee damage, +40% melee damage|
|Resurgence||Killing an enemy with a Melee Attack restores Health. The lower your health, the more health you receive.||Health Restoration: Up to +4% of Health, Up to 8% of Health, Up to 12% of Health, Up to 16% of Health, Up to 20% of Health|
|Like the Wind||While moving you gain increased Melee Damage and Gun Damage.||Gun Damage: +3%, +6%, +9%, +12%, +15%
Melee Damage: +3%, +6%, +9%, +12%, +15%
|Many Must Fall||Killing an enemy with a Melee Attack while Deception is active causes you to deploy another holographic decoy, re-stealth, and add time to Deception's duration. This can be done multiple times in succession.||Next Level: "Call no man happy til he is dead. Happy, happy, happy, happy, happy..."|
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