Scorpio Turret

Scorpio Turret
The Icon for The Active Ability
Duration 20 Seconds
Cooldown 100 Seconds

The Scorpio Turret is an automated sentry gun and is Roland's active ability. You can use his active ability after reaching level 5. It allows him to throw down a turret that lasts for a 20 seconds. In addition to shooting enemies the turret also has a shield which can offer cover. When upgraded the turret can also replenish health and ammo to nearby players. The initial cooldown of the Scorpio Turret is 100 seconds.

[edit] Skill Tree

You can upgrade the turret and Roland's abilities by spending skill points on the skill tree.

Infantry Support Medic
Impact Sentry Defense Stockpile Fitness Aid Station
Increases bullet damage with all weapon types. Increases damage by 3% for each skill point. Increases Scorpio Turret damage. Increases damage by 7% for each skill point. Increases how quickly your shields recharge. Increases recharge rate by 4% for each skill point. Players near the Scorpio Turret regenerate ammo for the weapon currently in their hands. Increases regeneration rate by +1 initially. Increases your maximum health. Increases health by 5% initially. Allies near the Scorpio Turret regenerate health. Increases regeneration by +1% every second initially.
Scattershot Metal Storm Quick Charge Barrage Overload Cauterize
Increases shotgun damage and spread.Increases damage by 5% and decreases spread by 5% for each skill point. Killing an enemy increases your fire rate and reduces recoil for a few seconds. Increases fire rate by 6% and recoil by 15% initially. Killing an enemy causes your shields to quickly regenerate for a few seconds. Increases regeneration by +2% every second initially. Increases the number of shots your Scorpio Turret fires in each burst. Increases shots by +1 initially. Increases magazine capacity with all weapon types. Increases capacity by 12% initially. Shooting team members heals them. This effect also works with grenades and rockets. Converts +6% damage to health initially.
Refire Assault Grenadier Deploy Revive Grit
Shooting an enemy reduces the cooldown of your Scorpio Turret. This effect can only occur every 2 seconds. Reduces cooldown by 1 second per hit initially. Increases magazine size and reduces recoil with combat rifles. Increases size and reduces recoil by 9% initially. Killing an enemy increases your grenade damage and causes you to regenerate grenades for a few seconds. Increases grenade damage by 3% and regenerates 2 grenades per minute initially. Reduces the cooldown for your Scorpio Turret. Reduces cooldown by 20% initially. The Scorpio Turret has a chance to instantly revive nearby crippled friends when deployed. Increases chance by 14% initially. Increases your resistance to bullet damage. Increases resistance by 3% initially.
Guided Missile Supply Drop Stat
Your Scorpio Turret launches guided missiles in addition to using its regular gun. Fires a missile every 8 seconds initially. The Scorpio Turret periodically fires out supply pickups to resupply players. Drops supplies every 7 seconds initially. Killing an enemy increases health regeneration for you and nearby friends for a few seconds. Regenerates +1% health per second initially.
Last edited by smithswood on 10 March 2010 at 19:56
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