Brick


Brick
Brick.jpg
Name Brick
Class Berserker
Active Ability Berserk
Skill Trees Brawler, Tank, Blaster


Brick, simply, is a massive human being that likes to use his fists to deal damage as opposed to using guns. On his fists Brick wears bolts and screws, as well as two rings that say "1" and "2". When not using his fists, Brick specializes in using explosive weapons. Brick's Active Ability is to go into a Berserk Mode, which makes him very powerful using melee. Brick's reason for traveling to Pandora is to find his sister.

As stated, Brick is the type of character that fights up close. He has higher health then the other characters, allowing this, and specializes in shotguns and explosives. The only downside to this is the fact that Brick isn't very accurate when it comes to long range shooting. Brick is best suited to players who like to run in, all guns blazing Rambo style - unlike the subtler Hunter and Siren classes.


[edit] Action Skill

Brick's Active Ability is known as Berserk Mode. When you use this, the screen will turn red, Brick will holster his weapon, and he will attack using just his fists. Also while in this mode, Brick will gain resistance to all damage and his health will regenerate as he beats enemies down. You will be able to control Brick's fists - using the 'aim' button will trigger a strong (but slower) left hook - using the 'shoot' button will trigger a fast (but weaker) right jab.

As Brick levels up, you will be able to gain points which you can use to improve his action skill. Brick has three skill trees that you can upgrade entitled Brawler, Tank, and Blaster.


Brick reloading a gun

[edit] Play Styles

The branches of Brick's skill tree are Brawler, Tank, and Blaster.

The Brawler branch focuses on beefing up his melee attacks and generally enhancing the utility and functionality of his Berserk mode. This branch can reduce the cooldown of Berserk to 30 seconds, and increase the duration by a large amount, letting you spend a large amount of time in Berserk mode very often, while outputting massive damage.

The Tank branch features skills that greatly enhance Brick's survivability. This branch gives Brick enormous health and shield boosts on the two very first skills of the tree, making it almost essential for any build or playstyle. The Tank branch works very well when combined with the Brawler branch, as the extra survivability is almost necessary when getting in close range with berserk.

The Blaster tree focuses on efficiency with explosive weapons -- specifically rocket launchers, as well as small efficiency boosts with all weapons in general. This branch will let Brick fire his weapons more quickly, reload faster, and dominate waves of enemies with continuous fire - especially when combining the "Revenge" and "Master Blaster" skills. The downside to this tree is that it requires the player to commit a lot of points to maximize it's potential, because while the skills work well together, they don't have a very big impact if you decide to only take a few of them. Because of this, it makes it difficult to combine the Blaster branch with the others effectively.

[edit] Skill Tree

Brawler Tank Blaster
Iron Fist Endless Rage Hardened Safeguard Endowed Rapid Reload
Increases all melee damage dealt by 6/12/18/24/30%. Increases the duration of Berserk Mode by 10/20/30/40/50%. Increases your maximum health by 12/24/36/48/60% Increases your shield capacity by 8/16/24/32/40%. Increases explosive damage by 3/6/9/12/15%. Increases reload speed by 4/8/12/16/20%, and reduces recoil by 6/12/18/24/30% with all weapons.
Sting Like A Bee Heavy Handed Bash Juggernaut Revenge Wide Load
Punching while Berserk causes you to dash forward 4/8/12/16/20 feet and slug enemies. Killing an enemy increases your melee damage by 12/24/36/48/60% for a few seconds. Gives your melee attacks a 10/20/30/40/50% chance to daze enemies. Killing an enemy gives you 10/20/30/40/50% resistance to all damage for a few seconds. Killing an enemy increases all weapon damage by 10/20/30/40/50% for a few seconds. Increases magazine size by 1/2/3/4/5 for all rocket launchers.
Prize Fighter Short Fuse Pay Back Diehard Liquidate Cast Iron
Melee attacks wihle Berserk have a 6/12/28/24/30% chance to spawn cash prizes. Reduces cooldown time of Berserk by 6/12/18/24/30 seconds. After your shield is depleted, you gain a 8/16/24/32/40% damage bonus for 10 seconds. Increases the amount of health regained when revived by second wind by 30/60/90/120/150%, and increases the amount of time to be revived when crippled by 20/40/60/80/100%. Dealing explosive damage reduces Berserk cooldown by 1/2/3/4/5 seconds. Increases resistance to explosive damage by 8/16/24/32/40%.
Blood Sport Unbreakable Master Blaster
Killing an enemy while Berserk regains 2/4/6/8/10% of your max health. When your shield is depleted, you regain 3/6/9/12/15% of your shield every second for 5 seconds. Killing an enemy increases your fire rate by 12/24/36/48/60% for a few seconds, and causes you to regenerate 2/4/6/8/10 rockets per minute.
Last edited by Ditnopota today at 06:49
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