Axton


Axton
Axton.jpg
Name Axton
Class Commando
Active Ability Sabre Turret
Skill Trees Guerrilla, Gunpowder, Survival


Axton is the main protagonist of Borderlands 2.

Axton came to Pandora after going AWOL from the military and divorcing his wife (whom was also enlisted alongside Axton). Much like Roland in Borderlands, Axton is a more basic FPS-style character that specializes with all bare weapon types. Also like Roland, Axton's Active Ability is a turret that deals massive damage.

[edit] Action Skill

Sabre Turret
Action Skill. Deploy a Sabre Turret that automatically fires at enemies. When you're near the Sabre Turret reclaim it and refund some of your cooldown. Cooldown: 42 seconds (by default)

Curiously enough, this Active Ability is listed as Scorpio Turret 2.0 on the Borderlands 2 website. The Sabre Turret is manufactured by Dahl.

Axton's Active Ability at work.

[edit] Skill Tree

Guerrilla
Skill Name Description Bonuses
Sentry Increases the number of shots your Sabre Turret fires in each burst. Also increases your Sabre Turret's Duration. Shots fired per burst: +1, +2, +3, +4, +5

'Turret duration: +2 secs, +4 secs, +6 secs, +8 secs, +10 secs

Ready Increases your Reload Speed. Reload Speed: +8%, +16%, +24%, +32%, +40%
Laser Sight Increases the Accuracy of your Sabre Turret Turret Accuracy: +10%, +20%, +30%, +40%, +50%
Willing Improves your Shield Recharge Rate and Shield Recharge Delay. Shield Recharge Rate: +15%, +30%, +45%, +60%, +75%,

Shield Recharge Delay: -12%, -24%, -36%, -48%, -60%

Onslaught Kill Skill. Killing an enemy increases your Gun Damage and Movement Speed for a short time. Gun Damage: +6%, +12%, +18%, +24%, +30%

Movement Speed: +12%, +24%, +36%, +48%, +60%

Scorched Earth Adds Multiple Rocket Pods to your Sabre Turret Next Level: 22 Rockets per Volley
Able Damaging an enemy causes you to Regenerate Health for a few seconds. This effect does not stack multiple times. Regeneration per second: +0.4% of max health, +0.8% of max health, +1.2% of max health, +1.6% of max health, +2.0% of max health

Duration: 3 secs

Grenadier Increases the maximum number of grenades you can carry. Grenade Capacity: +1, +2, +3, +4, +5
Crisis Management You gain bonus Gun Damage and Melee Damage while your shields are depleted. Gun Damage: +7%, +14%, +21%, +28%, +35%

Melee Damage: +6%, +12%, +18%, +24%, +30%

Double Up Adds a 2nd Gun to your Sabre Turret and changes both guns to fire Slag bullets. Slagged enemies take bonus damage from all Non-Slag attacks. Next Level: +100% more Turret Guns
Gunpowder
Skill Name Description Bonuses
Impact Increases Gun Damage and Melee Damage. Gun Damage: +4%, +8%, +12%, +16%, +20%

Melee Damage: +3%, +6%, +9%, +12%, +15%

Expertise Increases your Weapon Swap Speed and Aim Speed. Also, your Movement Speed is increased while aiming. Weapon Swap Speed: +14%, +28%, +42%, +56%, +70%

Aim Speed: +14%, +28%, +42%, +56%, +70%

Movement Speed: +7%, +14%, +21%, +28%, +35%

Overload Increases Magazine Size with Assault Rifles. Magazine Size: +10%, +20%, +30%, +40%, +50%
Metal Storm Kill Skill. Killing an enemy dramatically increases your Fire Rate and reduces Recoil for a short period of time. Fire Rate: +12%, +24%, +36%, +48%, +60%

Recoil Reduction: +15%, +30%, +45%, +60%, +75%

Steady Reduces Recoil with all weapon types and increases Grenade Damage and Rocket Launcher Damage. Recoil Reduction: +8%, +16%, +24%, +32%, +40%

Grenade Damage: +5%, +10%, +15%, +20%, +25%

Rocket Launcher Damage: +4%, +8% +12%, +16%, +20%

Longbow Turret Your Sabre Turret can be deployed using Longbow technology, allowing you to deploy it much further away. Also, increases the Health of your Sabre Turret. Turret Deploy Range: +10,000%

Turret Health: +110%

Battlefront: While your Sabre Turret is deployed, you deal increased Damage. Gun Damage: +6%, +12%, +18%, +24%, +30%

Melee Damage: +6%, +12%, +18%, +24%, +30%

Grenade Damage: +6%, +12%, +18%, +24%, +30%

Duty Calls Increases the Damage and Fire Rate of non-elemental guns. Gun Damage: +5%, +10%, +15%, +20%, +25%

Fire Rate: +3%, +6%, +9%, +12%, +15%

Do or Die Allows you to throw grenades while in Fight For Your Life. Also, increases your Grenade Damage and Rocket Launcher Damage. Grenade and Rocket Launcher Damage: +10%, +20%, +30%, +40%, +50%
Ranger Makes you better at just about Everything. Gun Damage: +1%, +2%, +3%, +4%, +5%

Accuracy: +1%, +2%, +3%, +4%, +5%

Critical Hit Damage: +1%, +2%, +3%, +4%, +5%

Fire Rate: +1%, +2%, +3%, +4%, +5%

Magazine Size: +1%, +2%, +3%, +4%, +5%

Reload Speed: +1%, +2%, +3%, +4%, +5%

Maximum Health: +1%, +2%, +3%, +4%, +5%

Nuke Deploying your Sabre Turret sets off a small Nuclear Blast. Next Level: "Impotent and Obsolete? Hardly."
Survival
Skill Name Description Bonuses
Healthy Increases your Maximum Health. Maximum Health: +6%, +12%, +18%, +24%, +30%
Preparation Increases your Shield Capacity. Also, when your shield is full you Regenerate Health. Shield Capacity: +3%, +6%, +9%, +12%, +15%

Health Regeneration per second (when shields full): +0.4% of max health, +0.8% of max health, +1.2% of max health, +1.6% of max health, +2.0% of max health

Last Ditch Effort Increases your Gun Damage and Movement Speed while in Fight For Your Life. Damage: +8%, +16%, +24%, +32%, +40%

Movement Speed: +14%, +28%, +42%, +56%, +70%

Pressure Improves your Reload Speed and Shield Recharge Delay based on how much Health you have. The lower your Health the higher the bonuses. Reload Speed: Up to +14%, Up to +28%, Up to +42%, Up to +56%, Up to +70%

Shield Recharge Delay: Up to -12%, Up to -24%, Up to -36%, Up to -48%, Up to -60%

Forbearance Reduces the duration of Status Effects on you (Burned, Corroded, Electrocuted, and Slagged). Also increases Maximum Health. Status Effect Duration: -8%, -16%, -24%, -32%, -40%

Maximum Health: +1%, +2%, +3%, +4%, +5%

Phalanx Shield Your Sabre Turret projects a Protective Shield. The Shield attempts to block enemy ranged attacks, but lets friendly ranged attacks pass through. Enemy movement and melee attacks are not affected. Turret Shield: +1
Quick Charge Kill Skill. Killing an enemy causes your Shields to quickly regenerate for a short time. Shield Regeneration per second: 1% of Shield's Capacity, 2% of Shield's Capacity, 3% of Shield's Capacity, 4% of Shield's Capacity, 5% of Shield's Capacity
Resourceful Increases your Cooldown Rate on your Sabre Turret Action Skill. Action Skill Cooldown Rate: +5%, +10%, +15%, +20%, +25%
Mag-Lock Your Sabre Turret can be deployed on walls and ceillings. Next Level: +100% More Sticky
Grit You gain a chance to ignore damage that would otherwise kill you. In addition to not taking ddamage from the attack you will Regenerate half your Maximum Health. Chance of ignoring death: +4%, +8%, +12%, +16% +20%
Gemini Allows you to deploy Two Sabre Turrets Next Level: "Sometimes one just isn't enough."

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Last edited by 98.23.16.73 today at 03:55
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